Struct TCOD_ViewportOptions¶
Defined in File context_viewport.h
Struct Documentation¶
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struct TCOD_ViewportOptions¶
Viewport options for the rendering context.
New in version 1.16.
Public Members
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int tcod_version¶
Must be set to
TCOD_COMPILEDVERSION
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bool keep_aspect¶
If true then the aspect ratio will be kept square when the console is scaled.
The view will be letter-boxed.
If false the console will be stretched to fill the screen.
Set this is true if your tileset is deigned for square pixels.
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bool integer_scaling¶
If true then console scaling will be fixed to integer increments.
Has no effect if the console must be scaled down.
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TCOD_ColorRGBA clear_color¶
The color to clear the screen with before rendering the console.
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float align_x¶
Alignment of the console when it is letter-boxed: 0.0f renders the console in the upper-left corner, and 1.0f in the lower-right.
Values of 0.5f will center the console. Values outside of the range 0.0f to 1.0f are clamped.
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float align_y¶
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int tcod_version¶