Class TCODParserStruct

Class Documentation

class TCODParserStruct

Public Functions

TCODParserStruct *addFlag(const char *propname)

Use this function to add a flag property to a structure type.

A flag is a simplified boolean property. It cannot be mandatory: either it’s present and it’s true, or it’s absent and it’s false.

Note that in the C++ version, the function returns its parent object, allowing for chaining.

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • name – The name of the flag (in the example, this would be “abstract”).

TCODParserStruct *addProperty(const char *propname, TCOD_value_type_t type, bool mandatory)

Use this function to add a standard property to a structure type.

Check standard property types here.

Note that in the C++ version, the function returns its parent object, allowing for chaining.

itemTypeStruct->addProperty(“cost”,TCOD_TYPE_INT,true) ->addProperty(“weight”,TCOD_TYPE_FLOAT,true) ->addProperty(“deal_damage”,TCOD_TYPE_BOOL,true) ->addProperty(“damaged_color”,TCOD_TYPE_COLOR,true);

TCOD_struct_add_property(item_type_struct, “cost”, TCOD_TYPE_INT, true); TCOD_struct_add_property(item_type_struct, “damages”, TCOD_TYPE_DICE, true); TCOD_struct_add_property(item_type_struct, “color”, TCOD_TYPE_COLOR, true); TCOD_struct_add_property(item_type_struct, “damaged_color”, TCOD_TYPE_COLOR, true);

libtcod.struct_add_property(item_type_struct, “cost”, libtcod.TYPE_INT, True) libtcod.struct_add_property(item_type_struct, “damages”, libtcod.TYPE_DICE, True) libtcod.struct_add_property(item_type_struct, “color”, libtcod.TYPE_COLOR, True) libtcod.struct_add_property(item_type_struct, “damaged_color”, libtcod.TYPE_COLOR, True)

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • name – The name of the property (in the example, this would be “cost” or “damage” or …).

  • type – The type of the property. It can be a standard type (see this).

  • mandatory – Is this property mandatory? If true and the property is not defined in the file, the parser will raise an error.

TCODParserStruct *addValueList(const char *propname, const char **value_list, bool mandatory)

A value-list property is a string property for which we define the list of allowed values.

The parser will raise an error if the file contains an unauthorized value for this property. The first value-list property that you add to a structure type will have the TCOD_TYPE_VALUELIST00 type. The next TCOD_TYPE_VALUELIST01. You can define up to 16 value list property for each structure type. The last one has the type TCOD_TYPE_VALUELIST15. You must provide a value list as a NULL terminated array of strings.

Note that in the C++ version, the function returns its parent object, allowing for chaining.

static const char *damageTypes[] = { “slash”, “pierce”, “bludgeon”, NULL }; // note the ending NULL itemTypeStruct->addValueList(“damage_type”, damageTypes, true);

static const char *damage_types[] = { “slash”, “pierce”, “bludgeon”, NULL }; TCOD_struct_add_value_list(item_type_struct, “damage_type”, damage_types, true);

damage_types = [ “slash”, “pierce”, “bludgeon” ] libtcod.struct_add_value_list(item_type_struct, “damage_type”, damage_types, True)

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • name – The name of the property (in the example, this would be “damage_type”).

  • value_list – The list of allowed strings.

  • mandatory – Is this property mandatory ? If true and the property is not defined in the file, the parser will raise an error.

TCODParserStruct *addListProperty(const char *propname, TCOD_value_type_t type, bool mandatory)

Use this function to add a list property to a structure type.

Note that in the C++ version, the function returns its parent object, allowing for chaining.

itemTypeStruct->addListProperty(“intList”,TCOD_TYPE_INT,true) ->addListProperty(“floatList”,TCOD_TYPE_FLOAT,true) ->addListProperty(“stringList”,TCOD_TYPE_STRING,true);

TCOD_struct_add_list_property(item_type_struct, “intList”, TCOD_TYPE_INT, true); TCOD_struct_add_list_property(item_type_struct, “floatList”, TCOD_TYPE_FLOAT, true); TCOD_struct_add_list_property(item_type_struct, “stringList”, TCOD_TYPE_STRING, true);

libtcod.struct_add_list_property(item_type_struct, “intList”, libtcod.TYPE_INT, True) libtcod.struct_add_list_property(item_type_struct, “floatList”, libtcod.TYPE_FLOAT, True) libtcod.struct_add_list_property(item_type_struct, “stringList”, libtcod.TYPE_STRING, True)

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • name – The name of the property (in the example, this would be “cost” or “damages” or …).

  • type – The type of the list elements. It must be a standard type (see this). It cannot be TCOD_TYPE_LIST.

  • mandatory – Is this property mandatory ? If true and the property is not defined in the file, the parser will raise an error.

TCODParserStruct *addStructure(TCODParserStruct *sub_entity)

A structure can contain others structures.

You can tell the parser which structures are allowed inside one structure type with this function.

Note that in the C++ version, the function returns its parent object, allowing for chaining.

The item_type structure can contain itself itemTypeStruct->addStructure(itemTypeStruct);

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • sub_structure – The structure type that can be embedded.

const char *getName() const

You can retrieve the name of the structure type with these functions.

Warning ! Do not confuse the structure type’s name with the structure’s name :

item_type “sword” { … }

Here, the structure type’s name is “item_type”, the structure name is “sword”. Obviously, the structure name cannot be retrieved from the TCODParserStruct object because it’s only known at “runtime” (while parsing the file).

Parameters

str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

bool isPropertyMandatory(const char *propname) const

You can know if a property is mandatory :

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • name – The name of the property, as defined when you called addProperty or addValueList or addListProperty.

TCOD_value_type_t getPropertyType(const char *propname) const

You get the type of a property : In the case of a list property, the value returned is a bitwise or of TCOD_TYPE_LIST and the list element’s type.

For example, for a list of int, it will return TCOD_TYPE_LIST | TCOD_TYPE_INT.

TCOD_value_type_t costType = itemTypeStruct->getPropertyType(“cost”); // returns TCOD_TYPE_INT TCOD_value_type_t intListType = itemTypeStruct->getPropertyType(“intList”); // returns TCOD_TYPE_LIST|TCOD_TYPE_INT

Parameters
  • str – In the C version, the structure handler, returned by TCOD_parser_new_struct.

  • name – The name of the property, as defined when you called addProperty or addValueList or addListProperty.

Public Members

TCOD_parser_struct_t data