Function TCOD_sys_accumulate_console

Function Documentation

int TCOD_sys_accumulate_console(const TCOD_Console *console)

Render a console over the display.

console can be any size, the active render will try to scale it to fit the screen.

The function will only work for the SDL2/OPENGL2 renderers.

Unlike TCOD_console_flush() this will not present the display. You will need to do that manually, likely with the SDL API.

Returns 0 on success, or a negative number on a failure such as the incorrect renderer being active.

New in version 1.11.