.. _program_listing_file_libtcod_renderer_sdl2.h: Program Listing for File renderer_sdl2.h ======================================== |exhale_lsh| :ref:`Return to documentation for file ` (``libtcod/renderer_sdl2.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /* BSD 3-Clause License * * Copyright © 2008-2025, Jice and the libtcod contributors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #pragma once #ifndef LIBTCOD_RENDERER_SDL2_H_ #define LIBTCOD_RENDERER_SDL2_H_ #ifndef NO_SDL #include #include #include "config.h" #include "console.h" #include "context.h" #include "error.h" #include "mouse.h" #include "tileset.h" struct SDL_Window; struct SDL_Renderer; struct SDL_Texture; typedef struct TCOD_TilesetAtlasSDL2 { struct SDL_Renderer* renderer; struct SDL_Texture* texture; struct TCOD_Tileset* tileset; struct TCOD_TilesetObserver* observer; int texture_columns; } TCOD_TilesetAtlasSDL2; struct TCOD_RendererSDL2 { struct SDL_Window* window; // Owning power to an SDL2 window. struct SDL_Renderer* renderer; // Owning pointer to an SDL2 renderer. struct TCOD_TilesetAtlasSDL2* __restrict atlas; // Owning atlas pointer. struct TCOD_Console* __restrict cache_console; // Tracks the data from the last console presented. struct SDL_Texture* __restrict cache_texture; // Cached console rendering output. uint32_t sdl_subsystems; // Which subsystems where initialzed by this context. // Mouse cursor transform values of the last viewport used. TCOD_MouseTransform cursor_transform; }; #ifdef __cplusplus extern "C" { #endif // __cplusplus TCOD_PUBLIC TCOD_NODISCARD struct TCOD_Context* TCOD_renderer_init_sdl2( int x, int y, int width, int height, const char* title, int window_flags, int vsync, struct TCOD_Tileset* tileset); TCOD_PUBLIC TCOD_NODISCARD TCOD_Context* TCOD_renderer_init_sdl3( SDL_PropertiesID window_props, SDL_PropertiesID renderer_props, struct TCOD_Tileset* tileset); TCOD_PUBLIC TCOD_NODISCARD struct TCOD_TilesetAtlasSDL2* TCOD_sdl2_atlas_new( struct SDL_Renderer* renderer, struct TCOD_Tileset* tileset); TCOD_PUBLIC void TCOD_sdl2_atlas_delete(struct TCOD_TilesetAtlasSDL2* atlas); TCOD_PUBLIC TCOD_Error TCOD_sdl2_render_texture_setup( const struct TCOD_TilesetAtlasSDL2* __restrict atlas, const struct TCOD_Console* __restrict console, struct TCOD_Console* __restrict* cache, struct SDL_Texture* __restrict* target); TCOD_PUBLIC TCOD_Error TCOD_sdl2_render_texture( const struct TCOD_TilesetAtlasSDL2* __restrict atlas, const struct TCOD_Console* __restrict console, struct TCOD_Console* __restrict cache, struct SDL_Texture* __restrict target); #ifdef __cplusplus } // extern "C" #endif // __cplusplus #endif // NO_SDL #endif // LIBTCOD_RENDERER_SDL2_H_